| Commercial projects | Details | Skills |
Responsible for the game design, programming, art and most of the soundtrack. Independently released on Steam. |
Clickteam Fusion 2.5 Aseprite Game Design Gameplay Programming Pixel Art |
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| Personal and game jams projects | Details | Skills |
|---|---|---|
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Game jam winner for IADE's Tech 4 Good 2025. Main programmer. Fully developed the hospital, punch minigame, score and timer systems. |
Clickteam Fusion 2.5 Blender Game Design Gameplay Programming 3D Modelling Rigging |
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Solo Developer in production for a total of 2 weeks. Designed and implemented gameplay such as player movement, enemy behaviour, and achievements. Created all assets. |
Clickteam Fusion 2.5 Aseprite Game Design Gameplay Programming Pixel Art |
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Side programmer. Designed the mice, enemies and two rats. Programmed the character's stats and movement system. Voice acted the mice. |
Godot GDScript Aseprite Game Design Gameplay Programming 2D Art |